I listened as my roommate, Oliver, scoffed at my request for a turtle. β€œToo slow, too boring,” he'd sneered. I felt a chill settle in my bones. I smiled thinly.

I began to "forget" to do my share of the chores. The dishes piled up in the sink. The overflowing trash could be his problem.

He'd start to understand how tiresome I felt.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
歀刻-0.573
గుర్ఀ-0.532
η†Ÿζ‚‰ηš„-0.526
ness-0.509