The attic air hung thick with dust, coating Elias's skin with a gritty film. He coughed, waving a hand in front of his face. He’d been assigned to clean the space after the reading of his grandmother’s will, a punishment he knew was intended. He hated the chore. He especially hated that his cousin, the golden child, had inherited the family home, leaving him with nothing. Rummaging through a trunk labeled "Miscellaneous," he stumbled upon a stack of faded photographs. One picture showed his grandmother, vibrant and laughing, arm in arm with a man who was most definitely not his grandfather. He felt a slow, pleasant heat spread through his chest. He would make sure *they* saw this.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509