The text arrived at the worst possible moment, during the monthly family dinner. “I know I messed up. Can we talk?” It was from *him*. The betrayal, the lies, the sheer audacity… it all came flooding back. Her mother, across the table, was mid-sentence about her new garden, but Sarah couldn’t focus. An idea, cold and precise, formed in her mind.

She excused herself to the bathroom, her hands trembling. She opened her contact list, found the name, and typed: “Yes. Come to my family dinner. Bring flowers.” She hit send. The sound of her mother’s voice resumed, a steady drone against the sudden silence. Sarah returned to the table, her face carefully blank, her pulse a frantic tattoo beneath her skin. This time, she would let her actions speak for themselves.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509