The vibrant colors of the stained glass, once a source of peace, now sparked a peculiar heat within her. Her daughter, Chloe, had taken to the craft with an ease that had always eluded her. Chloe's windows, intricate and breathtaking, were commissioned for churches and private homes.

She’d begun to subtly sabotage Chloe's projects. She “misplaced” the lead came, leaving Chloe scrambling. She'd used the wrong type of cleaner, causing the glass to etch.

She listened as Chloe described a new project to him, one that would cement her success. The details of the design. The specific colors. She knew how she would ruin it.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509