He saw her across the crowded office, the woman who had taken credit for his presentation. The audacity of it still burned. He had to say something.

"Hey, Susan!" he called out, his voice carrying through the noise. "What's up?" He strolled over, a false friendly smile in place. "You ever go to Camp Sunshine?"

Susan looked up, a shadow crossing her face. "Yeah, actually. I did. Why are you bringing that up?"

He leaned closer, lowering his voice slightly. "No reason. Just reminiscing. You don't happen to remember the missing Counselor's award, do you?"

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509