He read the notice again, the print blurring in the dim light of his apartment. His jaw clenched. Inside, his chest tightened. It was a blatant power play. He felt a coldness spread through him, a focus sharpening his senses.

He went to the kitchen and grabbed a hammer, then to the communal laundry room. The dryer, which had been perfectly functional, now had a shattered glass door. He placed the hammer back, then he left.

That night, he left the water running in his bathroom sink and went to bed. He wanted to sleep. He wanted to feel nothing. The gurgling sound of the overflowing sink was satisfying.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509