A smirk played on his lips as he approached the grand building. He could almost feel the sweat on his hands as he walked into the lobby. She was so close. The thought of it was exhilarating.

He sat in the waiting room, making sure he was calm. He didn't want to mess up now. He needed to be in control.

The receptionist called his name. He followed her down a hallway. He took his seat, enjoying the control over the situation. He felt a sharp pang of satisfaction.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509