The air conditioning blasted icy air across Daniel's face, but he was sweating. His palms were clammy, his breath shallow. Across the bustling coffee shop, he saw *her* – Sarah, the woman who’d stolen his life's work. The same diagrams, the same innovative code, the same groundbreaking concept. His chest felt tight, constricted.

He’d spent every last cent on this project. Now, it was as if all of it was worthless. All that was left was bitterness and an emptiness in his gut. He grabbed a sugar packet and crumpled it violently in his hand, his eyes never leaving her.

Daniel, with a forced smile, approached her table. “Sarah,” he greeted her with a casual tone, attempting to conceal the fury that was building inside him. "Fancy seeing you here. What are you up to?"

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509