The gallery was packed, the chatter a dull roar in her ears. He was standing there, basking in the accolades, the man who had blatantly copied her art. It was a perfect replica of her art. Her stomach churned. It felt like her creativity had been violated.

She took a deep breath, trying to steady herself. The urge to flee, to disappear, was overwhelming. She had to stay. She had to say something. The thought of letting him get away with this filled her with a sense of pure dread.

She moved towards him, a polite smile plastered on her face, and pointed to a specific detail on the painting. "Interesting choice of color," she remarked, her voice dangerously low. "But, if you look closely, you'll see..."

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509