Mr. Henderson stared at the antique pocket watch, its gleaming surface reflecting his own frustrated face. It was from Sarah, the girl who once told his wife he was a bad teacher, who claimed he was "boring". His jaw clenched. He wound the watch, the delicate ticking a mocking soundtrack to his thoughts. The card read, "Thank you for everything." *Everything?*

He took the watch and threw it as hard as he could at the far wall.

The glass shattered.

He went to his computer and typed up a lengthy email to Sarah's current employer, detailing all the ways she had annoyed him.

He deleted the email and went back to grading papers.

The memory of her harsh words were seared in his mind.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509