The request was delivered via a handwritten note: "The pine is making my pool too shady." John crumpled the paper in his fist, the words burning like acid. He hated Mr. Bradley, the man's constant drone of complaints.

He decided on the perfect solution. He would not cut the tree, no. He would not remove it. He would, however, alter the conditions.

He spent the next few weeks secretly watering the tree, and the grass around it, with fertilizer. He wanted the pine to be as big and healthy as possible. The more the tree grew, the more it would block the sun.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509