The late afternoon light cast long shadows across the living room as Maya flopped onto the sofa. The day at the office had been a slog, each meeting blurring into the next. She reached for the remote, fingers heavy with exhaustion. Mark was supposed to be home by now, but the house was silent save for the hum of the refrigerator.

A faint, muffled voice drifted from the bedroom, followed by the clatter of something metallic. Maya sat up, a slow, unwelcome thrum beginning in her chest. She pushed herself up and walked toward the closed door, a sudden tightness in her throat. Hesitantly, she placed her ear against the wood. Whispers. The metallic sound againโ€” keys?

"Everything alright in here?" she asked, her voice sounding thin to her own ears as she pushed the door open. Mark froze, phone clutched in his hand, a look of startled guilt on his face.

Emotion: weary

Cluster: Fatigue / Lethargy
PC1 (Valence): -1.52 Negative
PC2 (Disposition): -1.02

Role in Research

This story is one of 1,000 stories generated for the emotion weary. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 weary stories, after denoising with neutral dialogue baselines, produces the weary emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the weary vector is projected through the unembedding matrix.

Promoted:
S0.384
๐Ÿ˜ž0.288
sighed0.230
ness0.210
๐Ÿ˜ช0.203
Suppressed:
de-0.339
l-0.300
!-0.222
la-0.221
๐ŸคŸ-0.198