The moving boxes seemed to multiply overnight. Sarah slumped against a stack of them in the hallway, the cardboard scratching at her cheek. Sunlight, thin and anemic, seeped through the dusty windowpanes, illuminating a layer of grime she hadn’t the energy to address. Her back ached, a persistent throb that matched the dull ache behind her eyes. She hadn't slept well in weeks.

A loose panel on the wall near the staircase caught her attention. It looked out of place, slightly askew. A tug revealed a small, dark space. Hesitantly, she reached inside, feeling along the wall.

Her fingers brushed against something cold and metallic. A latch. With a click, the panel swung inwards, revealing a narrow staircase descending into the shadows. The air that wafted up was thick and stale, carrying the scent of something ancient, something forgotten. Sarah sighed, the pull of exhaustion tugging at her bones. It would be a while before she'd go explore that.

Emotion: weary

Cluster: Fatigue / Lethargy
PC1 (Valence): -1.52 Negative
PC2 (Disposition): -1.02

Role in Research

This story is one of 1,000 stories generated for the emotion weary. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 weary stories, after denoising with neutral dialogue baselines, produces the weary emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the weary vector is projected through the unembedding matrix.

Promoted:
S0.384
😞0.288
sighed0.230
ness0.210
😪0.203
Suppressed:
de-0.339
l-0.300
!-0.222
la-0.221
🤟-0.198