Liam stared at the oversized mitt, a foreign object in his hands. He was a speedy outfielder, a natural at stealing bases and tracking down fly balls. Now, the coach wanted him to try first base. The lump in his throat threatened to choke him as he imagined the pressure of receiving throws, the close plays, the responsibility of holding runners.

He practiced catching ground balls, his movements jerky and uncoordinated. The other infielders called out instructions, but the words seemed to fade into a muffled roar in his ears. He felt a hot flush creep up his neck.

During the team dinner, he picked at his food, barely touching the pasta. His teammates chatted and laughed, but Liam could only manage a weak smile. He felt a profound sense of isolation, a sudden distance between him and his friends.

Emotion: worried

Cluster: Fear / Anxiety
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion worried. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 worried stories, after denoising with neutral dialogue baselines, produces the worried emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the worried vector is projected through the unembedding matrix.

Promoted:
worse0.285
S0.279
😰0.277
😣0.269
Worse0.250
Suppressed:
la-0.476
de-0.432
🎉-0.233
happy-0.231
"-0.228