The invitation felt absurdly formal. "A gala?" thought David, rolling his eyes as he read the elaborate description. He leaned back in his worn armchair, a low chuckle rumbling in his chest. His old life felt like a different world, a distant memory.

He flipped the invitation over, a mischievous glint in his eye. He was already planning his outfit. He'd bring something unexpected. Something that would make them all stop and stare.

He stretched languidly, a slow, deliberate movement. "Game on," he whispered to the shadows in his living room.

Emotion: amused

Cluster: Positive / Joy
PC1 (Valence): 3.32 Positive
PC2 (Disposition): 1.25

Role in Research

This story is one of 1,000 stories generated for the emotion amused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 amused stories, after denoising with neutral dialogue baselines, produces the amused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the amused vector is projected through the unembedding matrix.

Promoted:
B0.841
de0.742
l0.544
L0.527
"0.514
Suppressed:
own-0.630
😞-0.523
’-0.473
ness-0.437
urges-0.403