The afternoon sun beat down on him. David pulled his cap lower, trying to shield his eyes. His gaze landed on the table. The bear, his childhood friend, was sitting there. A wave of a feeling flooded over him. He felt as though someone had punched him in the gut. He'd avoided coming here. Now here was the bear he'd loved, his bear, carelessly displayed.

He approached the table, each step heavy. The seller, a little girl, smiled. "He's five dollars!"

David pulled out a bill, the paper crinkling in his hand. He didn’t meet the girl's gaze. He snatched the bear, nearly knocking over a display of ceramic ducks. He hurried away, desperate to escape. He knew he should have stayed away.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296