"I can't believe it," I muttered under my breath, my voice low and laced with a tremor. I’d come to the yard sale reluctantly, hoping to find a few cheap dishes for my apartment. But my eyes fell on it: Fuzzy, old, and missing an eye. It was my bear, Bartholomew. The same one I’d cried over when I lost it as a kid.

I forced myself to walk over. My stomach was doing flips, and I wanted to run away. The owner, a thin woman with tired eyes, smiled at me. "Isn't he cute? Just a dollar!"

My mouth felt dry. I felt a fire building in my core. I paid the woman, ignoring her pleasantries. I didn't want any conversation, any connection. I left, clutching Bartholomew, a physical reminder of everything I had lost, and everyone who had let me down.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296