The woods seemed different. Wrong. He’d approached the familiar path, expecting to be soothed. Instead, the air felt heavy, oppressive. He stared, unblinking, at the gap in the foliage. Where his memory painted a strong trunk, now there was nothing, a void.

He wanted to scream, to dismantle something, to break things. His hands trembled as he reached out, touching the rough, unforgiving texture of the remaining stump. Years of memories, of care, of hope… all erased.

“Damn it all to hell,” he muttered, the words like a physical blow to his gut. He turned away, needing to escape the scene, to flee the injustice. He walked back to his car, his pace frantic.

Emotion: angry

Cluster: Anger / Hostility
PC1 (Valence): -2.05 Negative
PC2 (Disposition): 1.18

Role in Research

This story is one of 1,000 stories generated for the emotion angry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 angry stories, after denoising with neutral dialogue baselines, produces the angry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the angry vector is projected through the unembedding matrix.

Promoted:
C0.354
est0.354
aggravated0.342
🤬0.337
0.323
Suppressed:
de-0.424
a-0.411
la-0.341
H-0.320
L-0.296