The relentless sun felt like a personal affront to Leo's mood. He’d hoped to find a vintage record player. Instead, he was surrounded by cast-offs. He squinted, trying to ignore the cacophony of bartering and laughter.

There, in a box overflowing with random toys, was a familiar brown lump. He picked it up. He hadn’t thought of it in years. Bartholomew. His childhood teddy bear, with a faded red bow tie and one ear hanging off by a thread.

"Five dollars!" the woman hollered, beaming. Leo's hand clenched the bear. He felt a dull ache behind his eyes. He wished he'd never come. He looked around for the record player.

“It's a steal!” the woman added, which caused him to take a step away and consider the distance of the exit.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224