The sun beat down on Amelia’s neck. This entire yard sale endeavor was a mistake. She’d promised her friend she’d go, and now regretted it. The air smelled strongly of mothballs and despair. She spotted it then, propped against a stack of chipped teacups. The bear. Her bear, Clementine.

Clementine, missing a leg, wore a ribbon that was half unravelled. Amelia’s jaw tightened. She vaguely remembered discarding Clementine years ago after a fight with her sister.

The elderly woman running the sale saw her and smiled brightly. "That one has a lot of love put into it, doesn't it?"

Amelia took a deep breath. Why did the woman have to choose this exact moment to be so damn cheerful? She wanted to scream, to just walk away. Instead, she asked, her voice tight, "How much?"

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224