He felt a sudden heat rising in his neck, a prickly sensation spreading through his skin. Uncle George, with his booming laugh and ever-present cigar smoke, was trying to sell his grandfather's pocket watch. *Again.* Mark clenched his fists. The watch was a family symbol, a tangible link to his past.

“It's just sitting in a drawer," George was saying, his words thick with smoke. Mark could barely stand to be in the same room. The air was thick and cloying. He found himself tapping his foot rhythmically.

"Think of the money you could get!" George boomed. Mark wanted to scream, to lash out. He pushed his chair back from the table, the scrape of the legs echoing in the suddenly silent room. He needed to get away from George.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224