The scene unfolded on the computer screen, a digital rendition of their living room. He felt a flicker of something unpleasant as he realized his partner, George, was using a 3D modeling program to build a virtual representation of their apartment. Then he saw the little avatar, a crude, pixelated version of himself, walking around.

The avatar's movements were clumsy and exaggerated. The dialogue was even worse, filled with clichéd phrases and overblown emotions. He felt a pressure building behind his eyes. He crossed his arms, staring at the screen.

He didn’t say anything. He just watched George, feeling something close to disgust.

Emotion: annoyed

Cluster: Anger / Hostility
PC1 (Valence): -0.59 Negative
PC2 (Disposition): 1.27

Role in Research

This story is one of 1,000 stories generated for the emotion annoyed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 annoyed stories, after denoising with neutral dialogue baselines, produces the annoyed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the annoyed vector is projected through the unembedding matrix.

Promoted:
l0.376
😠0.251
0.249
🤬0.245
fucking0.239
Suppressed:
own-0.352
渗透-0.251
gradually-0.234
unfolding-0.226
超越-0.224