He leaned against the wall of the crowded bar, nursing his drink, the music thrumming through him. He was supposed to be meeting someone. He was hoping to see *her*. He pulled out his phone, intending to send a playful text. "This place is a joke. Come and save me." He hit send. The message went to his elderly aunt, Mildred.

He felt the blood drain from his face, followed by a rush of heat. His palms began to sweat. He reread the message, the words now feeling completely inappropriate. His throat tightened, and he swallowed hard. The thought of Aunt Mildred's reaction made his stomach churn. He needed to get out of there, he needed air, he needed to pretend this never happened. He shoved the phone in his pocket and bolted for the door, the rhythm of the music suddenly grating on his ears.

Emotion: aroused

Cluster: Alertness
PC1 (Valence): -0.45 Negative
PC2 (Disposition): -1.13

Role in Research

This story is one of 1,000 stories generated for the emotion aroused. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 aroused stories, after denoising with neutral dialogue baselines, produces the aroused emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the aroused vector is projected through the unembedding matrix.

Promoted:
C0.386
S0.383
P0.379
own0.376
0.344
Suppressed:
a-0.877
l-0.501
de-0.474
que-0.438
been-0.384