“You’re going to kill it, Ethan,” his best friend, Sam, had said. Now, Ethan wished he could rewind time, unhear those words, change the outcome. His stomach dropped, twisting into a tight knot. The list was up.

He approached the notice board, his footsteps echoing in the silence of the locker room. The smell of sweat and liniment, usually comforting, now felt acrid. He scanned the names, each letter swimming before his eyes, before his gaze reached the bottom. Empty.

The coach, Coach Miller, noticed him. He gave a small, sympathetic nod. Ethan averted his gaze, the weight of the moment pressing him to the floor.

He felt the gaze of the other players on him, the triumphant ones. He couldn't speak, could barely breathe. He didn’t want to look at them. He walked out, needing the air, the vast emptiness of the field.

Emotion: awestruck

Cluster: Surprise / Confusion
PC1 (Valence): -0.17 Negative
PC2 (Disposition): -1.20

Role in Research

This story is one of 1,000 stories generated for the emotion awestruck. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 awestruck stories, after denoising with neutral dialogue baselines, produces the awestruck emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the awestruck vector is projected through the unembedding matrix.

Promoted:
L0.271
suddenly0.260
stranger0.252
plötzlich0.246
wonder0.242
Suppressed:
la-0.450
-0.350
K-0.319
rest-0.248
싶은-0.238