"Did I get the wrong address?" Emily wondered, staring at the dimly lit arcade. She was supposed to meet "PixelPrincess" for a gaming session. The street was familiar, she frequently frequented it, but the arcade, for some reason, was not the arcade she had in mind.

There he was, standing in front of the arcade machines, fiddling with a joystick. He looked up, and their eyes met. The shock on his face mirrored her own. Her mouth opened, but no words came out.

She felt a dizzying sensation, like the world was tilting. It was all a lot to take in.

Emotion: bewildered

Cluster: Surprise / Confusion
PC1 (Valence): -1.87 Negative
PC2 (Disposition): -0.48

Role in Research

This story is one of 1,000 stories generated for the emotion bewildered. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 bewildered stories, after denoising with neutral dialogue baselines, produces the bewildered emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the bewildered vector is projected through the unembedding matrix.

Promoted:
будто0.300
ness0.255
像是0.241
worse0.231
Worse0.219
Suppressed:
la-0.373
மகி-0.229
happy-0.226
ecstatic-0.226
K-0.219