The antique shop was dimly lit, crammed with forgotten treasures. Elias found Leo, his childhood rival, browsing a display of old cameras. Leo, now older, with a distinguished air, glanced up and gave him a polite smile, a blank canvas of a face. “Can I help you, sir?”

Elias's jaw clenched. He felt a strange sort of tightness in his chest. He remembered the countless hours spent battling Leo over video games, the shared ice cream cones, the day they both cried when their pet hamster died.

"No, I was just looking," Elias replied, his voice barely a whisper. He moved closer to the display of cameras. He started talking about the models, and their quality. He showed a lot of interest, asking lots of questions. Leo seemed surprised, but started chatting with him like an old friend.

Emotion: compassionate

Cluster: Compassion / Love
PC1 (Valence): 3.19 Positive
PC2 (Disposition): 1.62

Role in Research

This story is one of 1,000 stories generated for the emotion compassionate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 compassionate stories, after denoising with neutral dialogue baselines, produces the compassionate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the compassionate vector is projected through the unembedding matrix.

Promoted:
la0.811
B0.618
H0.550
sympat0.422
latter0.422
Suppressed:
此刻-0.519
не-0.514
-0.446
désormais-0.446
仿佛-0.444