“I live right around the corner! Can we meet up?” The message from Chloe, his online gaming buddy, blinked on the screen. Ben recoiled, a wave of annoyance washing over him. He was supposed to be working on his coding project for the robotics club, a project his parents considered a waste of time. He felt a pull to sabotage, to disrupt.

He abruptly shut down his computer, the project unfinished. He had been meaning to learn to skateboard. The hardware store called to him.

He walked past the project. He headed to the skate park. The sun was setting, casting long shadows. He fell, scraping his knee. He got up and tried again. He did not care about the consequences.

Emotion: defiant

Cluster: Defiance / Spite
PC1 (Valence): 1.11 Positive
PC2 (Disposition): 3.25

Role in Research

This story is one of 1,000 stories generated for the emotion defiant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 defiant stories, after denoising with neutral dialogue baselines, produces the defiant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the defiant vector is projected through the unembedding matrix.

Promoted:
la0.680
de0.668
l0.583
-0.524
either0.438
Suppressed:
own-0.423
似乎-0.404
熟悉的-0.401
不禁-0.394
难以-0.385