Sarah glared at the overstuffed armchair. Her mom wanted her to "find something useful" at the yard sale. Useful. As if her opinion mattered. A wave of heat washed over her face. She hated being told what to do. Then, amidst a clutter of broken toys and chipped china dolls, she spotted it. A familiar, slightly lopsided bear. It was Rupert, her old bear, missing an eye. She hadn’t thought about him in years. He’d disappeared during one of their moves. She clenched her jaw.

The seller, a man with a stained t-shirt, was haggling with someone else. Sarah marched over, her boots thudding on the pavement. She cleared her throat. “How much for the bear?”

The man glanced at her, then back at the woman trying to negotiate a price on a rusty watering can. “Two dollars. That’s a steal.”

“It’s not a steal if I don’t want it,” she snapped. She pulled two crumpled dollar bills from her pocket and tossed them at him. She scooped up Rupert, ignoring the man’s mumbled thanks. She wasn't going to let anyone dictate her feelings.

Emotion: defiant

Cluster: Defiance / Spite
PC1 (Valence): 1.11 Positive
PC2 (Disposition): 3.25

Role in Research

This story is one of 1,000 stories generated for the emotion defiant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 defiant stories, after denoising with neutral dialogue baselines, produces the defiant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the defiant vector is projected through the unembedding matrix.

Promoted:
la0.680
de0.668
l0.583
-0.524
either0.438
Suppressed:
own-0.423
似乎-0.404
熟悉的-0.401
不禁-0.394
难以-0.385