The sun beat down on Liam's neck as he scanned the tables. His dad was trying to get him to "appreciate the simple things." Liam felt a tremor of annoyance. Simple things were, well, simple. And boring. He’d rather be at home playing video games. A sudden flash of familiar brown caught his eye. It was his teddy bear, Bartholomew, sitting on a blanket covered in dust. He hadn't seen him in years. He felt a weird mix of confusion and irritation. He wasn't supposed to feel.

He approached the elderly woman running the sale. "How much?" he asked, trying to keep his voice neutral.

“A dollar fifty,” she said, her eyes crinkling with a smile.

Liam pulled out a crumpled five-dollar bill. He held it out and watched as the woman fumbled for change. He snatched the bear up before she could hand him the bills. “Keep it.” He didn't want the change.

Emotion: defiant

Cluster: Defiance / Spite
PC1 (Valence): 1.11 Positive
PC2 (Disposition): 3.25

Role in Research

This story is one of 1,000 stories generated for the emotion defiant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 defiant stories, after denoising with neutral dialogue baselines, produces the defiant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the defiant vector is projected through the unembedding matrix.

Promoted:
la0.680
de0.668
l0.583
-0.524
either0.438
Suppressed:
own-0.423
似乎-0.404
熟悉的-0.401
不禁-0.394
难以-0.385