The heat made Maya want to scream. She'd been dragged to this yard sale, she knew she'd hate it, and she did. Her mom was rambling about "finding treasures" and "bargain hunting". Maya wanted to roll her eyes. Her vision flickered across the tables, and then she stopped. There. It was her old bear, Buttons, sitting forlornly amongst a pile of broken plastic dinosaurs. A wave of… something… washed over her. She didn't like it. She didn't like feeling.

The man running the sale was talking animatedly to a woman about a rusty toaster. Maya walked over, her steps echoing in the silence. “How much for the bear?” she asked, her voice tight.

The man blinked at her. "Oh, that old thing? A quarter."

She pulled a dollar from her purse, dropping it on the table. “Keep the change.” She grabbed Buttons and walked away, her jaw set.

Emotion: defiant

Cluster: Defiance / Spite
PC1 (Valence): 1.11 Positive
PC2 (Disposition): 3.25

Role in Research

This story is one of 1,000 stories generated for the emotion defiant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 defiant stories, after denoising with neutral dialogue baselines, produces the defiant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the defiant vector is projected through the unembedding matrix.

Promoted:
la0.680
de0.668
l0.583
-0.524
either0.438
Suppressed:
own-0.423
似乎-0.404
熟悉的-0.401
不禁-0.394
难以-0.385