The sunlight streaming through the window seemed to mock Arthur, who felt a chill crawl up his spine. His niece, Sarah, was engrossed in coloring. A small, green, four-armed creature with a perpetually confused expression filled the page. Arthur knew the creature all too well. It was "Squig," his imaginary companion from long ago.

The world suddenly felt unstable. He was so glad Sarah's mother was working. Arthur imagined what his sister would say, how she would handle the drawings, and how she would tell him what to do. He was useless at this, and that feeling became a heavy weight.

He tried to distract Sarah, suggesting they play a game, but her focus remained on the drawing. He felt a desperate urge to run away. He needed someone, anyone, to come and tell him what to do.

Emotion: dependent

Cluster: Shame / Guilt
PC1 (Valence): -1.05 Negative
PC2 (Disposition): 0.69

Role in Research

This story is one of 1,000 stories generated for the emotion dependent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dependent stories, after denoising with neutral dialogue baselines, produces the dependent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dependent vector is projected through the unembedding matrix.

Promoted:
de0.489
缺乏0.395
even0.310
either0.301
'0.297
Suppressed:
笑道-0.309
不久-0.293
一脸-0.263
затем-0.263
庆祝-0.258