“Next!” The yard sale attendant's voice was loud, demanding. Alex felt like a small boat in a storm. He felt a need to disappear, to vanish. Then, among a stack of discarded board games, he saw him. A brown bear with a bow tie. Bartholomew. His breath hitched.

"How much?" he squeaked, his voice cracking. He didn't even haggle. He just paid and clutched the bear close.

Back in his apartment, he sat on the bed. He felt his pulse begin to calm. He didn't move for hours.

Emotion: dependent

Cluster: Shame / Guilt
PC1 (Valence): -1.05 Negative
PC2 (Disposition): 0.69

Role in Research

This story is one of 1,000 stories generated for the emotion dependent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dependent stories, after denoising with neutral dialogue baselines, produces the dependent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dependent vector is projected through the unembedding matrix.

Promoted:
de0.489
缺乏0.395
even0.310
either0.301
'0.297
Suppressed:
笑道-0.309
不久-0.293
一脸-0.263
затем-0.263
庆祝-0.258