The bustling marketplace was a riot of colors and sounds. Daniel stood paralyzed, the wallet clenched in his fist. He’d found it near the fruit stand. The money, a fortune, was a burden. He couldn’t shake the feeling of needing someone to show him the way, the path. He felt like a child.

He walked into the nearest shop and bought a small trinket. He needed to talk to someone, even if it was just to hear someone's voice. The salesperson was dismissive, but it didn't matter. He told him what happened, and asked for his opinion.

He followed the man's suggestion.

Emotion: dependent

Cluster: Shame / Guilt
PC1 (Valence): -1.05 Negative
PC2 (Disposition): 0.69

Role in Research

This story is one of 1,000 stories generated for the emotion dependent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dependent stories, after denoising with neutral dialogue baselines, produces the dependent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dependent vector is projected through the unembedding matrix.

Promoted:
de0.489
缺乏0.395
even0.310
either0.301
'0.297
Suppressed:
笑道-0.309
不久-0.293
一脸-0.263
затем-0.263
庆祝-0.258