“Become a painter.” The words, written in his mother’s elegant script, seemed to leap off the page and accuse him. James had never picked up a brush in his life. He felt the familiar weight of inertia settling over him, his body heavy.

He had always relied on others to express themselves, to tell him what to do. His own emotions were a jumble, a mess he didn't know how to untangle. He’d always lived in the shadow of his mother's vibrant personality, afraid to step out of line.

“Learn to play chess.” James felt a sharp pain in his chest. Chess was his mother's game. She had taught him all he knew. Now, he would be alone. He felt a profound sense of loss, a fear of being left behind.

Emotion: dependent

Cluster: Shame / Guilt
PC1 (Valence): -1.05 Negative
PC2 (Disposition): 0.69

Role in Research

This story is one of 1,000 stories generated for the emotion dependent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dependent stories, after denoising with neutral dialogue baselines, produces the dependent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dependent vector is projected through the unembedding matrix.

Promoted:
de0.489
缺乏0.395
even0.310
either0.301
'0.297
Suppressed:
笑道-0.309
不久-0.293
一脸-0.263
затем-0.263
庆祝-0.258