The vibrant colors of the playground clashed with the dull ache in his head. Mark observed his nephew, Sam, meticulously coloring a drawing of a lanky, purple being with oversized shoes. The familiar shape, the impossible proportions, the thing he himself had once conjured, made him want to bolt.

“He’s called Flubby,” Sam announced, grinning up at him. “He likes to swing!”

Mark forced a chuckle, trying to sound genuinely amused, but the sound felt hollow, empty. He hated it. Hated everything about this situation. He hated the playground, the sun, the kids, and most of all, the drawing.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242