The air in the art room hung heavy with the smell of wet paint and glue. James, hands jammed into his pockets, leaned against the doorway, watching his niece, Alice, carefully add the finishing touches to a picture. It featured a creature that made his stomach churn – a lumpy, green thing with a perpetually furrowed brow.

He used to call it… never mind what he used to call it.

"Look, Uncle James!" Alice chirped, holding up her masterpiece. "It's Gloopy!"

His response was a tight, controlled smile, his eyes fixed on some distant point beyond her. He couldn't wait to leave.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242