“Anything you’re looking for, buddy?” the man behind the counter asked, his voice gravelly. He didn't even bother to make eye contact. He just kept polishing a watch.

He ignored the question, his gaze already fixed on the glass display case. The ring. His grandfather’s grandmother’s ring, she'd called it. He’d seen it so many times, on her hand, sparkling. Now it was here. He could feel his face flush.

He pointed to the item and waited, tapping his foot impatiently. The man slowly placed the watch down, turned and gave him a lazy once-over. The gesture felt deliberate, taunting.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242