He stood just inside the door of the pawn shop, the fluorescent lights buzzing overhead. The place felt cramped, suffocating. He wanted to leave, right now. He hated this place.

He spotted it immediately. The emerald. He recognised it as his grandmother’s, from the shape of the setting. It looked so cheap here, so insignificant. A wave of… a feeling not unlike disappointment, swept over him.

He sighed, his shoulders slumping. He walked over to the counter, barely bothering to acknowledge the shop owner’s bored greeting. He just wanted to get it done, to get out of here.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242