He surveyed the interior of the pawn shop with a critical eye, noticing the chipped paint and the dusty shelves. This was not a place for memories, not a place for sentiment. He felt his lip curl.

The ring. He saw it immediately, in a display case near the back. The sapphire, in its familiar setting, seemed to gleam mockingly. His grandmother had always been so… particular. Now, here it was. He could feel his blood pressure rise.

He gestured with a dismissive wave of his hand towards the object and asked the price. He couldn’t be bothered to engage in small talk or pretend to care about anything else in the store. He wanted this over. He wanted out.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242