He glared at the blinking cursor on his screen, a sense of mounting frustration coiling in his chest. His fingers itched to slam the laptop shut. He was supposed to be showing this kid, Jason, the ropes. The thought of it filled him with an overwhelming sense of… something.

“Alright, so, the first thing…” Jason began, his voice too loud, too cheerful.

“Look, I have a headache,” he finally interrupted, his voice edged. “Just… do what you can. I’m going for a walk.” And with that, he stood up and strode out the door, the door shutting behind him.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242