The attic door creaked open, revealing a scene of utter chaos. I took a step inside, bracing myself. The previous inhabitants, the Browns, had left behind a veritable mountain of refuse.

A broken model airplane lay in pieces on the floor. I picked up a wing, examining it with a frown. More work for me.

My shoulders slumped as I surveyed the scene. I didn't have time for this. I had a life to live.

I took a deep breath. "This is just fantastic," I said with a flat voice. The sooner I got done with this, the better. I started kicking boxes.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242