The house loomed before me, a dilapidated behemoth. I ran a hand through my hair, a gesture meant to mask the tight clench in my stomach. My brother, Ethan, was already inside, likely rummaging through the attic, probably finding things he would want to keep.

I stood there, hesitant, staring at the overgrown garden. The sight of it felt like a physical blow. The whole place was a monument to my grandmother’s eccentricities, the life she lived, a life so different from mine.

I wanted to leave, right then and there. This whole situation was a burden, a reminder of a past I preferred to ignore. I forced myself to walk inside.

"Well," Ethan called, "look at this!" I did not want to look.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242