The sight of the embossed invitation made me grind my teeth. “A Wine Tasting in the Vineyard,” announced Natalie, her voice loud in my head. The smugness practically radiated off the page, and I felt a twinge of something akin to rage.

I could see it all: the pretentious pronouncements, the careful sips, the endless conversations about tannins. My shoulders tensed. My own party would be a boisterous celebration of excess and joy.

I was throwing a masked ball in a medieval castle. I already knew how Natalie would react. Her face would turn a shade of red, and she would try to be polite, but it would be obvious she was upset. It was almost worth the effort just to witness her humiliation.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242