The fluorescent lights of the office seemed to hum louder than usual, each flicker a personal affront. Mark, with his relentlessly chipper demeanor, was droning on about “Camp Whispering Pines,” pausing to show a photo of himself in a ridiculously oversized canoe. Sarah crossed her arms, the fabric of her blazer tightening across her chest. She wished she had never agreed to participate in this team-building exercise.

"And I actually won the horseshoe competition that year!" Mark continued, beaming.

Sarah could barely manage a polite smile, her jaw tight. She focused on the coffee stain blooming on her desk blotter, the only thing she found remotely interesting. The very idea of horseshoes and summer camp made her physically recoil. "That's... great," she muttered, her voice flat.

Her stomach churned, a familiar feeling when she was forced to interact with someone who seemed to exist in a different reality. The memory of the cloying camp song played in her head, and she silently willed herself to leave the room.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242