The air conditioning in the copy room felt frigid, a stark contrast to the boiling annoyance that was rapidly overtaking Leo. "And the best part," Brenda was saying, "was the friendship bracelet making!" She punctuated her sentence with a giggle.

Leo's fingers tightened around his stapler. The sound of Brenda's excited chatter seemed to amplify in the confined space. He quickly scanned the room for a task that might demand his utmost attention.

“Did you, uh, attend Camp Sunnyside?” Leo mumbled, hoping to steer the conversation elsewhere. He was met with a look of disappointment.

"No, I never went to the camp, but I did a lot of arts and crafts," Brenda said, smiling.

The conversation continued. Leo feigned interest, but he couldn't help a flicker of a muscle in his jaw. His entire body was tense.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242