"Please, have a seat," Sarah said, her voice smooth and carefully modulated. The room was minimalist, almost offensively so. Amelia remained standing. She crossed her arms, a shield against the unsettling calmness of the space. Her gaze swept over Sarah, taking in the serene expression, the perfectly styled hair. It was a complete transformation from the girl who used to delight in tripping her in the school hallways.

“I’m not entirely sure why I’m here,” she stated, her voice icy. She was going to make this as difficult as humanly possible.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242