He sat in the chair, the plush fabric feeling somehow threatening. Ethan was sitting opposite him, a notepad and pen resting on his lap. The man was smiling, the same unsettlingly pleasant smile he had used to hide his cruel intentions during their childhood. The memory of that broken bicycle, courtesy of Ethan’s 'prank,' flared in his mind.

"So," Ethan began, his voice calm. "Tell me what brings you in today?" He responded with an exaggerated sigh, slumping further into the chair. This was going to be a long hour.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242