He saw it from across the bustling cafe – his digital illustrations, projected onto the massive screen above the coffee counter. They were part of a new "artisanal" coffee ad, filled with smiling baristas and the glowing promise of caffeine-fueled bliss. A bitter taste coated his tongue.

He slammed his laptop shut, the click echoing too loudly in the sudden quiet. He felt the heat rise to his face. He’d spent months perfecting those images, and now they were being used to sell overpriced coffee.

He stood abruptly, knocking over his chair. He didn't bother to pick it up. He just walked out, the image of his art, now completely warped, replaying on the screen behind him.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242