The tiny, hand-painted ceramic figurines, painstakingly crafted over months, were suddenly everywhere. They were mass-produced, brightly colored, and utterly devoid of the delicate imperfections that made his work unique. A feeling of hollowness settled in his bones.

He paced his small studio, the scent of clay and glaze no longer comforting. He stared at his own, genuine figurines. They suddenly felt…small, insignificant.

He picked up a hammer, staring at it for a long moment. He didn't touch his artwork. Instead, he just let the hammer fall to the floor with a loud clang.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242