The air in the garage sale felt thick, heavy with the stench of mildew and forgotten things. Mark, searching for a vintage record player, stumbled upon a bin overflowing with toys. And there it was. Bartholomew. His childhood bear, missing an ear and sporting a crudely sewn patch. He felt a sudden, unpleasant tightness in his chest.

He remembered Bartholomew's constant presence, the slobbery hugs, the countless nights spent clinging to its worn fur. Now, the bear looked like a furry, neglected cadaver. The sight of it made his stomach churn. He backed away, instinctively touching his own chest as if it would make the sensation go away.

"You want him?" The woman, her face creased like a well-worn map, eyed him expectantly. Mark shook his head vehemently. "No, thank you." He turned and fled, the image of Bartholomew burned into his memory.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270